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+#+BEGIN_EXPORT html
+<h1>Monad Transformers are a Great Abstraction</h1>
+
+<span class="time">July 15, 2017</span>
+#+END_EXPORT
+
+#+OPTIONS: toc:nil
+
+Monads are hard to get right. I think it took me around a year of Haskelling to
+feel like I understood them. The reason is, to my opinion, there is not such
+thing as /the/ Monad. It is even the contrary. When someone asks me how I would
+define Monads in only a few words, [[https://techn.ical.ist/@lthms/590439][I say Monad is a convenient formalism to
+chain specific computations]]. Once I’ve got that, I started noticing “monadic
+construction” everywhere, from the Rust ~?~ operator to the [[https://blog.drewolson.org/elixirs-secret-weapon/][Elixir ~with~
+keyword]].
+
+Haskell often uses another concept above Monads: Monad Transformers. This allows
+you to work not only with /one/ Monad, but rather a stack. Each Monad brings its
+own properties and you can mix them into your very own one. That you can’t have
+in Rust or Elixir, but it works great in Haskell. Unfortunately, it is not an
+easy concept and it can be hard to understand. This article is not an attempt to
+do so, but rather a postmortem review of one situation where I found them
+extremely useful. If you think you have understood how they work, but don’t see
+the point yet, you might find here a beginning of answer.
+
+Recently, I ran into a very good example of why Monad Transformers worth it. I
+have been working on a project called [[https://github.com/ogma-project][ogma]] for a couple years now. In a
+nutshell, I want to build “a tool” to visualize in time and space a
+storytelling. We are not here just yet, but in the meantime I have wrote a
+software called ~celtchar~ to build a novel from a list of files. One of its
+newest feature is the choice of language, and by extension, the typographic
+rules. This information is read from a configuration file very early in the
+program flow. Unfortunately, its use comes much later, after several function
+calls.
+
+In Haskell, you deal with that kind of challenges by relying on the Reader
+Monad. It carries an environment in a transparent way. The only thing is, I was
+already using the State Monad to carry the computation result. But that’s not an
+issue with the Monad Transformers.
+
+#+BEGIN_SRC patch
+-type Builder = StateT Text IO
++type Builder = StateT Text (ReaderT Language IO)
+#+END_SRC
+
+As you may have already understood, I wasn't using the “raw” ~State~ Monad, but
+rather the transformer version ~StateT~. The underlying Monad was ~IO~, because
+I needed to be able to read some files from the filesystem. By replacing ~IO~ by
+~ReaderT Language IO~, I basically fixed my “carry the variable to the correct
+function call easily” problem.
+
+Retrieving the chosen language is as simple as:
+
+#+BEGIN_SRC patch
+getLanguage :: Builder Language
+getLanguage = lift ask
+#+END_SRC
+
+And that was basically it. The complete [[https://github.com/ogma-project/celtchar/commit/65fbda8159d21d681e4e711a37fa3f05b49e6cdd][commit]] can be found on Github.
+
+Now, my point is not that Monad Transformers are the ultimate beast we will have
+to tame once and then everything will be shiny and easy. There are a lot of
+other way to achieve what I did with my ~Builder~ stack. For instance, in an
+OO language, I probably would have to add a new class member to my ~Builder~
+class and I would have done basically the same thing.
+
+However, there is something I really like about this approach: the ~Builder~
+type definition gives you a lot of useful information already. Both the ~State~
+and ~Reader~ Monads have a well established semantics most Haskellers will
+understand in a glance. A bit of documentation won’t hurt, but I suspect it is
+not as necessary as one could expect. Moreover, the presence of the ~IO~ Monad
+tells everyone using the ~Builder~ Monad might cause I/O.